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static void | SavePNG (string filePath, RenderTexture rt) |
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void RenderHeads.Media.AVProDeckLink.DeckLink.RenderExplorer |
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inline |
int RenderHeads.Media.AVProDeckLink.DeckLink.FindClosestMatchingMode |
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int |
deviceIndex, |
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bool |
isInput |
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) |
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inlineprotected |
int RenderHeads.Media.AVProDeckLink.DeckLink.FindClosestMatchingDevice |
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inlineprotected |
abstract bool RenderHeads.Media.AVProDeckLink.DeckLink.IsInput |
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protectedpure virtual |
virtual void RenderHeads.Media.AVProDeckLink.DeckLink.Awake |
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inlinevirtual |
void RenderHeads.Media.AVProDeckLink.DeckLink.Start |
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inline |
abstract void RenderHeads.Media.AVProDeckLink.DeckLink.BeginDevice |
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protectedpure virtual |
void RenderHeads.Media.AVProDeckLink.DeckLink.Begin |
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inline |
abstract void RenderHeads.Media.AVProDeckLink.DeckLink.Process |
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protectedpure virtual |
void RenderHeads.Media.AVProDeckLink.DeckLink.Update |
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inline |
abstract void RenderHeads.Media.AVProDeckLink.DeckLink.Cleanup |
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protectedpure virtual |
virtual void RenderHeads.Media.AVProDeckLink.DeckLink.OnDestroy |
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inlinevirtual |
void RenderHeads.Media.AVProDeckLink.DeckLink.OnEnable |
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inlineprivate |
void RenderHeads.Media.AVProDeckLink.DeckLink.OnDisable |
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inlineprivate |
static void RenderHeads.Media.AVProDeckLink.DeckLink.SavePNG |
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string |
filePath, |
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RenderTexture |
rt |
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) |
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inlinestaticprotected |
static int RenderHeads.Media.AVProDeckLink.DeckLink.GetNumDevices |
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inlinestatic |
static Device RenderHeads.Media.AVProDeckLink.DeckLink.GetDevice |
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int |
deviceIndex | ) |
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inlinestatic |
bool RenderHeads.Media.AVProDeckLink.DeckLink._showExplorer = false |
bool RenderHeads.Media.AVProDeckLink.DeckLink._expandPreview = false |
GUIStyle RenderHeads.Media.AVProDeckLink.DeckLink._modeListStyle |
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private |
Vector2 RenderHeads.Media.AVProDeckLink.DeckLink._deviceScrollPos = Vector2.zero |
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private |
Vector2 RenderHeads.Media.AVProDeckLink.DeckLink._modeScrollPos = Vector2.zero |
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private |
const float RenderHeads.Media.AVProDeckLink.DeckLink.EPSILON = 0.005f |
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private |
Device RenderHeads.Media.AVProDeckLink.DeckLink._device = null |
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protected |
int RenderHeads.Media.AVProDeckLink.DeckLink._deviceIndex = -1 |
int RenderHeads.Media.AVProDeckLink.DeckLink._modeIndex = -1 |
int RenderHeads.Media.AVProDeckLink.DeckLink._resolutionIndex = -1 |
bool RenderHeads.Media.AVProDeckLink.DeckLink._playOnStart = true |
bool RenderHeads.Media.AVProDeckLink.DeckLink._expandDeviceSel |
bool RenderHeads.Media.AVProDeckLink.DeckLink._expandModeSel |
bool RenderHeads.Media.AVProDeckLink.DeckLink._expandAbout |
bool RenderHeads.Media.AVProDeckLink.DeckLink._exactDeviceName = false |
string RenderHeads.Media.AVProDeckLink.DeckLink._desiredDeviceName = "DeckLink" |
int RenderHeads.Media.AVProDeckLink.DeckLink._desiredDeviceIndex = -1 |
bool RenderHeads.Media.AVProDeckLink.DeckLink._exactDeviceIndex = false |
bool RenderHeads.Media.AVProDeckLink.DeckLink._filterDeviceByName = false |
bool RenderHeads.Media.AVProDeckLink.DeckLink._filterDeviceByIndex = false |
bool RenderHeads.Media.AVProDeckLink.DeckLink._filterModeByResolution = false |
bool RenderHeads.Media.AVProDeckLink.DeckLink._filterModeByFormat = false |
bool RenderHeads.Media.AVProDeckLink.DeckLink._filterModeByFPS = false |
bool RenderHeads.Media.AVProDeckLink.DeckLink._filterModeByInterlacing = false |
int RenderHeads.Media.AVProDeckLink.DeckLink._modeWidth = 1920 |
int RenderHeads.Media.AVProDeckLink.DeckLink._modeHeight = 1080 |
float RenderHeads.Media.AVProDeckLink.DeckLink._modeFPS = 29.97f |
bool RenderHeads.Media.AVProDeckLink.DeckLink._modeInterlacing = false |
bool RenderHeads.Media.AVProDeckLink.DeckLink._initialized = false |
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protected |
Device RenderHeads.Media.AVProDeckLink.DeckLink.Device |
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get |
int RenderHeads.Media.AVProDeckLink.DeckLink.DeviceIndex |
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getset |
int RenderHeads.Media.AVProDeckLink.DeckLink.ModeIndex |
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getset |
bool RenderHeads.Media.AVProDeckLink.DeckLink.Initialized |
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get |
The documentation for this class was generated from the following file:
- R:/UnityDeckLink/UnityAsset/Assets/AVProDeckLink/Scripts/Internal/DeckLink.cs