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List< DeviceMode > | InputModes [get] |
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int | AudioChannels [get] |
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List< DeviceMode > | OutputModes [get] |
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bool | IsActive [get, set] |
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int | DeviceIndex [get] |
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string | Name [get] |
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string | ModelName [get] |
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int | NumInputModes [get] |
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int | NumOutputModes [get] |
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bool | SupportsInputModeAutoDetection [get] |
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bool | SupportsInternalKeying [get] |
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bool | SupportsExternalKeying [get] |
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int | MaxAudioChannels [get] |
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Texture | OutputTexture [get] |
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int | OutputFrameNumber [get] |
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DeviceMode | CurrentMode [get] |
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DeviceMode | CurrentOutputMode [get] |
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bool | IsStreaming [get, private set] |
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bool | IsStreamingOutput [get] |
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bool | IsStreamingInput [get] |
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bool | FullDuplexSupported [get] |
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int | GenlockOffset [get, set] |
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bool | IsStreamingAudio [get, private set] |
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DeckLinkOutput.KeyerMode | CurrentKeyingMode [get, set] |
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bool | IsPaused [get, private set] |
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bool | IsPicture [get, private set] |
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float | FPS [get, private set] |
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int | FramesTotal [get, private set] |
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bool | AutoDeinterlace [get, set] |
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bool | ReceivedSignal [get] |
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bool | IsGenLocked [get] |
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bool | SupportsFullFrameGenlockOffset [get] |
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RenderHeads.Media.AVProDeckLink.Device.Device |
( |
string |
modelName, |
|
|
string |
name, |
|
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int |
index |
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) |
| |
|
inline |
void RenderHeads.Media.AVProDeckLink.Device.Dispose |
( |
| ) |
|
|
inline |
bool RenderHeads.Media.AVProDeckLink.Device.StartInput |
( |
DeviceMode |
mode, |
|
|
int |
numAudioChannels, |
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|
bool |
delayResourceCreationUntilFramesStart = false |
|
) |
| |
|
inline |
bool RenderHeads.Media.AVProDeckLink.Device.StartOutput |
( |
DeviceMode |
mode | ) |
|
|
inline |
bool RenderHeads.Media.AVProDeckLink.Device.StartInput |
( |
int |
modeIndex, |
|
|
int |
numAudioChannels, |
|
|
bool |
delayResourceCreationUntilFramesStart = false |
|
) |
| |
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inline |
bool RenderHeads.Media.AVProDeckLink.Device.ChangeInput |
( |
int |
modeIndex | ) |
|
|
inlineprivate |
This is used by the dynamic automatic input detection
bool RenderHeads.Media.AVProDeckLink.Device.StartOutput |
( |
int |
modeIndex | ) |
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|
inline |
void RenderHeads.Media.AVProDeckLink.Device.Pause |
( |
| ) |
|
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inline |
void RenderHeads.Media.AVProDeckLink.Device.Unpause |
( |
| ) |
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inline |
bool RenderHeads.Media.AVProDeckLink.Device.CanInput |
( |
| ) |
|
|
inline |
bool RenderHeads.Media.AVProDeckLink.Device.CanOutput |
( |
| ) |
|
|
inline |
void RenderHeads.Media.AVProDeckLink.Device.Update |
( |
| ) |
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inline |
void RenderHeads.Media.AVProDeckLink.Device.ResetFPS |
( |
| ) |
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inlineprotected |
void RenderHeads.Media.AVProDeckLink.Device.UpdateFPS |
( |
| ) |
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inline |
void RenderHeads.Media.AVProDeckLink.Device.Stop |
( |
| ) |
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inline |
void RenderHeads.Media.AVProDeckLink.Device.StopOutput |
( |
| ) |
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inline |
void RenderHeads.Media.AVProDeckLink.Device.StopInput |
( |
| ) |
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|
inline |
DeviceMode RenderHeads.Media.AVProDeckLink.Device.GetInputMode |
( |
int |
index | ) |
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|
inline |
DeviceMode RenderHeads.Media.AVProDeckLink.Device.GetOutputMode |
( |
int |
index | ) |
|
|
inline |
void RenderHeads.Media.AVProDeckLink.Device.EnumModes |
( |
| ) |
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inlineprivate |
int RenderHeads.Media.AVProDeckLink.Device._deviceIndex |
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private |
string RenderHeads.Media.AVProDeckLink.Device._name |
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private |
string RenderHeads.Media.AVProDeckLink.Device._modelName |
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private |
List<DeviceMode> RenderHeads.Media.AVProDeckLink.Device._inputModes |
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private |
List<DeviceMode> RenderHeads.Media.AVProDeckLink.Device._outputModes |
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private |
bool RenderHeads.Media.AVProDeckLink.Device._supportsInputModeAutoDetection |
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private |
bool RenderHeads.Media.AVProDeckLink.Device._supportsInternalKeying |
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private |
bool RenderHeads.Media.AVProDeckLink.Device._supportsExternalKeying |
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private |
int RenderHeads.Media.AVProDeckLink.Device._maxSupportedAudioChannels |
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private |
DeviceMode RenderHeads.Media.AVProDeckLink.Device._currentMode |
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private |
DeviceMode RenderHeads.Media.AVProDeckLink.Device._currentOutputMode = null |
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private |
int RenderHeads.Media.AVProDeckLink.Device._frameCount |
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private |
float RenderHeads.Media.AVProDeckLink.Device._startFrameTime |
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private |
bool RenderHeads.Media.AVProDeckLink.Device._isActive = false |
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private |
bool RenderHeads.Media.AVProDeckLink.Device._autoDeinterlace = false |
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private |
bool RenderHeads.Media.AVProDeckLink.Device._receivedSignal = false |
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private |
bool RenderHeads.Media.AVProDeckLink.Device._supportsFullFrameGenlockOffset |
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private |
int RenderHeads.Media.AVProDeckLink.Device._genlockOffset |
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private |
int RenderHeads.Media.AVProDeckLink.Device._audioChannels = 0 |
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private |
bool RenderHeads.Media.AVProDeckLink.Device._isStreamingOutput = false |
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private |
bool RenderHeads.Media.AVProDeckLink.Device._isStreamingInput = false |
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private |
bool RenderHeads.Media.AVProDeckLink.Device._fullDuplexSupported = false |
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private |
List<DeviceMode> RenderHeads.Media.AVProDeckLink.Device.InputModes |
|
get |
int RenderHeads.Media.AVProDeckLink.Device.AudioChannels |
|
get |
List<DeviceMode> RenderHeads.Media.AVProDeckLink.Device.OutputModes |
|
get |
bool RenderHeads.Media.AVProDeckLink.Device.IsActive |
|
getset |
int RenderHeads.Media.AVProDeckLink.Device.DeviceIndex |
|
get |
string RenderHeads.Media.AVProDeckLink.Device.Name |
|
get |
string RenderHeads.Media.AVProDeckLink.Device.ModelName |
|
get |
int RenderHeads.Media.AVProDeckLink.Device.NumInputModes |
|
get |
int RenderHeads.Media.AVProDeckLink.Device.NumOutputModes |
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get |
bool RenderHeads.Media.AVProDeckLink.Device.SupportsInputModeAutoDetection |
|
get |
bool RenderHeads.Media.AVProDeckLink.Device.SupportsInternalKeying |
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get |
bool RenderHeads.Media.AVProDeckLink.Device.SupportsExternalKeying |
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get |
int RenderHeads.Media.AVProDeckLink.Device.MaxAudioChannels |
|
get |
Texture RenderHeads.Media.AVProDeckLink.Device.OutputTexture |
|
get |
int RenderHeads.Media.AVProDeckLink.Device.OutputFrameNumber |
|
get |
DeviceMode RenderHeads.Media.AVProDeckLink.Device.CurrentMode |
|
get |
DeviceMode RenderHeads.Media.AVProDeckLink.Device.CurrentOutputMode |
|
get |
bool RenderHeads.Media.AVProDeckLink.Device.IsStreaming |
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getprivate set |
bool RenderHeads.Media.AVProDeckLink.Device.IsStreamingOutput |
|
get |
bool RenderHeads.Media.AVProDeckLink.Device.IsStreamingInput |
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get |
bool RenderHeads.Media.AVProDeckLink.Device.FullDuplexSupported |
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get |
int RenderHeads.Media.AVProDeckLink.Device.GenlockOffset |
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getset |
bool RenderHeads.Media.AVProDeckLink.Device.IsStreamingAudio |
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getprivate set |
bool RenderHeads.Media.AVProDeckLink.Device.IsPaused |
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getprivate set |
bool RenderHeads.Media.AVProDeckLink.Device.IsPicture |
|
getprivate set |
float RenderHeads.Media.AVProDeckLink.Device.FPS |
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getprivate set |
int RenderHeads.Media.AVProDeckLink.Device.FramesTotal |
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getprivate set |
bool RenderHeads.Media.AVProDeckLink.Device.AutoDeinterlace |
|
getset |
bool RenderHeads.Media.AVProDeckLink.Device.ReceivedSignal |
|
get |
bool RenderHeads.Media.AVProDeckLink.Device.IsGenLocked |
|
get |
bool RenderHeads.Media.AVProDeckLink.Device.SupportsFullFrameGenlockOffset |
|
get |
The documentation for this class was generated from the following file:
- R:/UnityDeckLink/UnityAsset/Assets/AVProDeckLink/Scripts/Internal/Device.cs