Class VideoPlayer_AVPro
- Namespace
- RenderHeads.Media.AVProVideo
- Assembly
- _AVProVideo.Extensions.VideoPlayer.dll
public class VideoPlayer_AVPro : MediaPlayer, ISerializationCallbackReceiver
- Inheritance
-
objectObjectComponentBehaviourMonoBehaviourVideoPlayer_AVPro
- Implements
-
ISerializationCallbackReceiver
- Inherited Members
Fields
| Name | Description |
|---|---|
| _converted | |
| _renderModeComponent | |
| applyToFarPlane | |
| applyToMaterial | |
| applyToMesh | |
| applyToTexture | |
| canvasObj | |
| controlledAudioTrackMaxCount | Maximum number of audio tracks that can be controlled. (Read Only) |
| currentRenderMode | |
| displayIMGUI | |
| displayUGUI | |
| sendFrameReadyEvents | Warning AVPro does not currently support this |
Properties
| Name | Description |
|---|---|
| WaitForFirstFrame | Determines whether the VideoPlayer will wait for the first frame to be loaded into the texture before starting playback when VideoPlayer.playOnAwake is on. Warning AVPro does not currently support this |
| aspectRatio | Defines how the video content will be stretched to fill the target area. |
| aspectRatioRenderTexture | |
| audioOutputMode | Destination for the audio embedded in the video. |
| audioOutputModeAVPro | Destination for the audio embedded in the video. |
| audioSource | The UnityEngine.AudioSource to use when audioOutputModeAVPro is set to Unity |
| audioTrackCount | Number of audio tracks found in the data source currently configured. (Read Only) |
| canSetDirectAudioVolume | Whether direct-output volume controls are supported for the current platform and video format. (Read Only) only possible when the video has been prepared |
| canSetPlaybackSpeed | Whether you can change the playback speed. (Read Only) only possible when the video has been prepared |
| canSetSkipOnDrop | Whether frame-skipping to maintain synchronization can be controlled. (Read Only) only possible when the video has been prepared. Warning Although This functions, skipOnDrop has no functionality within AVPro |
| canSetTime | Whether you can change the current time using the time or frames property. (Read Only) Only Possible when the video has been prepared. |
| canSetTimeUpdateMode | Whether you can change the time source followed by the VideoPlayer. (Read Only) Warning Although This functions, timeUpdateMode has no functionality within AVPro |
| canStep | Returns true if the VideoPlayer can step forward through the video content. (Read Only) |
| clip | The clip being played by the VideoPlayer_AVPro. |
| clockTime | The clock time that the VideoPlayer follows to schedule its samples. The clock time is expressed in seconds. (Read Only) |
| color | UnityEngine.Color property which is targeted when rendererMode is set to: |
| controlledAudioTrackCount | Number of audio tracks that this VideoPlayer will take control of. Warning AVPro currently only supports 1 active audio track |
| externalReferenceTime | Reference time of the external clock the VideoPlayer uses to correct its drift. AVPro - this returns GetCurrentTime() which is not the same functionality as VideoPlayer |
| frame | Returns the current video time in frames |
| frameCount | Number of frames in the current video content. (Read Only) |
| frameRate | he frame rate of the clip or URL in frames/second. (Read Only) |
| fullScreen | used to toggle fullscreen when rendererMode is set to: IMGUI |
| height | The height of the images in the VideoClip, or URL, in pixels. (Read Only) |
| isLooping | Determines whether the VideoPlayer_AVPro restarts from the beginning when it reaches the end of the clip. |
| isPaused | Whether playback is paused. (Read Only) |
| isPlaying | Whether content is being played. (Read Only) |
| isPrepared | Whether the VideoPlayer has successfully prepared the content to be played. (Read Only) |
| length | The length of the VideoClip, or the URL, in seconds. (Read Only) |
| muted | used to toggle weather or not the audio is muted |
| pixelAspectRationDenominator | Denominator of the pixel aspect ratio (num:den) for the VideoClip or the URL. (Read Only) Warning AVPro Does not currently support this |
| pixelAspectRationNumerator | Numerator of the pixel aspect ratio (num:den) for the VideoClip or the URL. (Read Only) Warning AVPro Does not currently support this |
| playOnAwake | Whether the content will start playing back as soon as the component awakes. |
| playbackSpeed | Factor by which the basic playback rate will be multiplied. |
| renderMode | Where/how the video content will be drawn. Recomended to convert to using DisplayType with rendererMode otherwise unexpected behaviour may occur AVPro:
|
| rendererMode | Where/how the video content will be drawn. will create the desired components when renderer mode is changed |
| skipOnDrop | Whether the VideoPlayer is allowed to skip frames to catch up with current time. Warning AVPro does not currently support this |
| source | The source that the VideoPlayer_AVPro uses for playback. AVPro:
|
| sourceAVPro | The source that the VideoPlayer_AVPro will use for playback |
| targetCamera | Camera component to draw to when VideoPlayer.renderMode is set to either VideoRenderMode.CameraFarPlane or VideoRenderMode.CameraNearPlane. |
| targetCamera3DLayout | Type of 3D content contained in the source video media. Warning AVPro does not currently support this |
| targetCameraAlpha | overall alpha being applied to the color on the respective rendererMode component |
| targetMateralProperty | UnityEngine.Material texture property which is targeted when rendererMode is set to: |
| targetMaterial | UnityEngine.Material that is targeted when rendererMode is set to Material |
| targetMaterialRenderer | UnityEngine.Renderer which is targeted when rendererMode is set to Material |
| targetTexture | UnityEngine.RenderTexture to draw to when rendererMode is set to RenderTexture. |
| texture | Internal texture in which video content is placed. (Read Only) |
| time | The presentation time of the currently available frame in VideoPlayer.texture. |
| timeReference | The clock that the VideoPlayer observes to detect and correct drift. Warning AVPro does not currently support this |
| timeUpdateMode | The clock source used by the VideoPlayer to derive its current time. Warning AVPro does not currently support this |
| url | The file or HTTP URL that the VideoPlayer_AVPro reads content from. AVPro - utilizes MediaPath to store Will automatically set the path type of the sourceAVPro |
| uvRect | The UnityEngine.Rect to use to control texture scaling/offset when rendererMode is set to uGUI |
| volume | Used to change the volume of the audio |
| width | The width of the images in the VideoClip, or URL, in pixels. (Read Only) |
Methods
| Name | Description |
|---|---|
| Awake() | this will ensure that the media player is properly initilized when turning on |
| ConvertToMediaPlayer() | This method will convert, VideoPlayer_AVPro to a MediaPlayer, this is alot simpler than converting from VideoPlayer to VideoPlayer_AVPro, as all the data matches so can just set it all |
| CreateAudioComponents() | Creates a AudioOutput compoenent that will be used to play audio when selecting the Unity option from Windows.AudioOutput |
| CreateRendererComponents() | Creates the components for the differernt rendering modes, this method also handles the destruction of the previous rendering mode components. |
| DestroyAudioOutputBehaviour() | Destroys the AudioOutput compoenent attached to this object This componenet is used to take the audio from the video codec and play it through a unity AudioSource compoenent |
| DestroyRendererBehaviours() | Destroys the rendering mode compoennts attatched to the current object, can handle more than 1 type but not multiple of the same type |
| EnableAudioTrack(ushort, bool) | VideoRecord:
|
| EventCallbacks(MediaPlayer, EventType, ErrorCode) | Used to simulate and invoke the UnityEngine.Video.VideoPlayer events |
| GetAudioChannelCount(ushort) | The number of audio channels in the specified audio track. |
| GetAudioLanguageCode(ushort) | Returns the language code, if any, for the specified track. |
| GetAudioSampleRate(ushort) | VideoPlayer:
|
| GetDirectAudioMute(ushort) | VideoRecord:
|
| GetDirectAudioVolume(ushort) | AVPro:
|
| GetTargetSource(ushort) | |
| IsAudioTrackEnabled(ushort) | Wherther the current track is the active audio track |
| OnDisable() | |
| OnEnable() | |
| OutputModeSet() | Used to check if any of the output modes have been set |
| Pause() | Pauses Playback |
| Play() | Plays the media, ensuring the appropriate display components are enabled based on the current renderer mode. |
| Prepare() | Initialises the Media Player, to start being able to play Will Create the base media player and initialize it |
| SetDirectAudioMute(ushort, bool) |
|
| SetDirectAudioVolume(ushort, float) |
|
| SetOutputModeContextual() | This will set the output mode based on the context.
|
| SetTargetAudioSource(ushort, AudioSource) | Sets the AudioSource that will receive audio samples for the specified track if using AudioSource |
| Start() | this will handle setting up the rendering component, based on the object that it is placed on (if it was not generated by a conversion (i which case it will use the same output mode as the one used on the orignal video player)) |
| StepForward() | Advances the current time by one frame immediately |
| Stop() | Stops playback and set current playback time to 0 |
| VideoPlayerTo_AVPro_MenuItem(MenuCommand) | Converts the attached VideoPlayer componenet on an object to a VideoPlayer_AVPro, through the context menu of the script |
Events
| Name | Description |
|---|---|
| clockResyncOccurred | |
| errorReceived | |
| frameDropped | |
| frameReady | |
| loopPointReached | |
| prepareCompleted | |
| seekCompleted | |
| started |