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    Class ApplyToMaterial

    Sets up a material to display the video from a MediaPlayer

    Inheritance
    System.Object
    ApplyToBase
    ApplyToMaterial
    Inherited Members
    ApplyToBase.Player
    ApplyToBase.AutomaticStereoPacking
    ApplyToBase.OverrideStereoPacking
    ApplyToBase.StereoRedGreenTint
    ApplyToBase.ForceUpdate()
    ApplyToBase.OnEnable()
    ApplyToBase.OnDisable()
    Namespace: RenderHeads.Media.AVProVideo
    Assembly: cs.temp.dll.dll
    Syntax
    public sealed class ApplyToMaterial : ApplyToBase

    Properties

    DefaultTexture

    Declaration
    public Texture2D DefaultTexture { get; set; }
    Property Value
    Type Description
    Texture2D

    Material

    Declaration
    public Material Material { get; set; }
    Property Value
    Type Description
    Material

    Offset

    Declaration
    public Vector2 Offset { get; set; }
    Property Value
    Type Description
    Vector2

    Scale

    Declaration
    public Vector2 Scale { get; set; }
    Property Value
    Type Description
    Vector2

    TexturePropertyName

    Declaration
    public string TexturePropertyName { get; set; }
    Property Value
    Type Description
    System.String

    Methods

    Apply()

    Declaration
    public override void Apply()
    Overrides
    ApplyToBase.Apply()

    RestoreProperties()

    Declaration
    protected override void RestoreProperties()
    Overrides
    ApplyToBase.RestoreProperties()

    SaveProperties()

    Declaration
    protected override void SaveProperties()
    Overrides
    ApplyToBase.SaveProperties()
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