Class ApplyToFarPlane
- Namespace
- RenderHeads.Media.AVProVideo
- Assembly
- AVProVideo.Runtime.dll
displays the video to the far camera plane
[AddComponentMenu("AVPro Video/Apply To Far Plane", 300)]
[HelpURL("https://www.renderheads.com/products/avpro-video/")]
public sealed class ApplyToFarPlane : ApplyToBase
- Inheritance
-
objectObjectComponentBehaviourMonoBehaviourApplyToFarPlane
- Inherited Members
Fields
| Name | Description |
|---|---|
| _customScaling | |
| _drawOffset |
Properties
| Name | Description |
|---|---|
| Alpha | |
| Camera | |
| Chroma | |
| CustomScaling | |
| DefaultTexture | |
| DrawOffset | |
| MainColor | |
| Offset | |
| Scale | |
| Texture | |
| TexturePropertyName | |
| VideoAspectRatio |
Methods
| Name | Description |
|---|---|
| Apply() | |
| Awake() | |
| CreateMaterial() | |
| CreateQuadMesh() | Creates a Quad mesh used for basic rendering |
| OnDisable() | |
| OnEnable() | |
| RestoreProperties() | |
| SaveProperties() | |
| Update() | |
| UpdateMaterialProperties(int) | Called via the Editor compoenent, this will allow updating of the material properties when they are changed rather than updating them each frame |