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    Class ApplyToBase

    Base class to apply texture from MediaPlayer

    Inheritance
    System.Object
    ApplyToBase
    ApplyToFarPlane
    ApplyToMaterial
    ApplyToMesh
    Namespace: RenderHeads.Media.AVProVideo
    Assembly: cs.temp.dll.dll
    Syntax
    public abstract class ApplyToBase : MonoBehaviour

    Properties

    AutomaticStereoPacking

    Declaration
    public bool AutomaticStereoPacking { get; set; }
    Property Value
    Type Description
    System.Boolean

    OverrideStereoPacking

    Declaration
    public StereoPacking OverrideStereoPacking { get; set; }
    Property Value
    Type Description
    StereoPacking

    Player

    Declaration
    public MediaPlayer Player { get; set; }
    Property Value
    Type Description
    MediaPlayer

    StereoRedGreenTint

    Declaration
    public bool StereoRedGreenTint { get; set; }
    Property Value
    Type Description
    System.Boolean

    Methods

    Apply()

    Declaration
    public abstract void Apply()

    ForceUpdate()

    Declaration
    public void ForceUpdate()

    OnDisable()

    Declaration
    protected virtual void OnDisable()

    OnEnable()

    Declaration
    protected virtual void OnEnable()

    RestoreProperties()

    Declaration
    protected virtual void RestoreProperties()

    SaveProperties()

    Declaration
    protected virtual void SaveProperties()
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