Version 2.3.2 - 20 January 2022
Windows
- Improvements
- NotchLC decoder now supports D3D12
- Added audio delay feature for Media Foundation (currently only supported when using Frame Buffering)
- Changes
- Entire low-level rendering pipeline rewritten
Android
- Improvements
- Fixes
macOS/iOS/tvOS
- Improvements
- HLS group names no longer show "Unknown" when locale data isn't present
iOS
- Fixes
- #1043 Fixed issue with audio sounding garbled when playing back an asset with more than two channels of audio when using Unity audio mode