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    Version 2.1.4 - 14 June 2021

    General

    • Improved
      • Can now better control audio volume and muted state in PlaylistMediaPlayer
      • Documentation updates
    • Fixed
      • Fixed bug in PlayListMediaPlayer where autoCloseVideo option would not correctly close the video in some edge cases

    Windows

    • Changed
      • Internal rendering system heavily refactored
    • Fixed
      • #799 Fixed issue where using AudioOutput.Unity without using using an AudioOutput component to consume the audio samples would cause looping and EventType.FinishedPlaying to not occur
      • Fixed tiny memory leak during draining of MFT when using AudioOutput.Unity

    Android

    • Changed
      • Upgraded ExoPlayer to 2.14.0 from 2.13.1
    • Fixed
      • #791 Fixed slight blurriness for non-OES video rendering
      • #805 Fixed incorrect audio track information when first track is unsupported format

    macOS

    • Improved
      • Build script updated to better support older versions of macOS

    iOS / tvOS

    • Improved
      • Build script will now automatically set ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES to YES in the generated Xcode project when the target OS version is less than 12.2
      • Build script now checks the plugin binary to make sure execute permissions have been set
    • Fixed
      • #810 Fixed issue where the Xcode archive process would fail to embed the swift standard libraries even though ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES was set to YES

    WebGL

    • Fixed
      • #763 Fixed issue where .m3u8 manifest is still connected after video has closed when using hls.js
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