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    Version 2.0.9 - 5 March 2021

    General

    • Added
      • New documentation about upgrading projects using AVPro Video 1.x
    • Improvements
      • Backward compatibility with scenes and prefabs made with AVPro Video 1.x has been improved
    • Fixed
      • #657 Playback does not resume after re-enabling the MediaPlayer component
      • Fixed compile issue in PlaylistMediaPlayer

    Windows

    • Improvements
      • Optimised Hap and NotchLC playback performance
    • Fixed
      • Fixed Hap and NotchLC MOV files with > 4Gbps bitrate not opening. Enable the new "Use Custom MOV Parser" option in Platform Specific > Windows settings.
      • Fixed potential null exception when calling GetAudioBufferedSampleCount()

    macOS / iOS / tvOS

    • Added
      • Added support for GetAudioBufferedSampleCount()
    • Fixed
      • #636 Playback starting before seek when quickly re-opening a video
      • #652 IsPlaying returning true when the MediaPlayer component has been disabled
      • #658 BT.709 videos appear washed out
      • #659 FirstFrameReady firing prematurely when re-using a player instance

    macOS

    • Fixed
      • #642 Crash on Apple Silicon when using the Mono scripting backend

    Android

    • Fixed
      • Builds made with Unity 2020.1 and above were crashing because the new Gradle was stripping out 'unused' code. We've added a new build script that ensures the Gradle project has the required setting to fix this.

    WebGL

    • Fixed
      • Fixed issue where Chrome and Edge would show a black frame when triggering FirstFrameReady event on streaming MP4 files
      • IsPlaying() now returns whether the intent is for the timeline to progress, instead of whether the timeline is actually progressing (stalled)
      • Fixed webGL 1.0 throwing error when loading the MediaPlayer UI due to audio spectrum shader
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