Interface IBufferedDisplay
  
  Interface for buffering frames for more control over the timing of their display
 
  
  
  Assembly: cs.temp.dll.dll
  
  
    public interface IBufferedDisplay
   
  Methods
  
  
  
  
  
  Declaration
  
    BufferedFramesState GetBufferedFramesState()
   
  Returns
  
  
  
  
  
  Declaration
  
    void SetBufferedDisplayMode(BufferedFrameSelectionMode mode, IBufferedDisplay master = null)
   
  Parameters
  
  
  
  
  
  Declaration
  
    void SetBufferedDisplayOptions(bool pauseOnPrerollComplete)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | System.Boolean | 
        pauseOnPrerollComplete | 
         | 
      
    
  
  
  
  
  
  Declaration
  
    void SetSlaves(IBufferedDisplay[] slaves)
   
  Parameters
  
  
  
  We need to manually call UpdateBufferedDisplay() in the case of master-slave synced playback so that master is updated before slaves
 
  
  Declaration
  
    long UpdateBufferedDisplay()
   
  Returns
  
    
      
        | Type | 
        Description | 
      
    
    
      
        | System.Int64 | 
         |