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    Interface IBufferedDisplay

    Interface for buffering frames for more control over the timing of their display

    Namespace: RenderHeads.Media.AVProVideo
    Assembly: cs.temp.dll.dll
    Syntax
    public interface IBufferedDisplay

    Methods

    GetBufferedFramesState()

    Declaration
    BufferedFramesState GetBufferedFramesState()
    Returns
    Type Description
    BufferedFramesState

    SetBufferedDisplayMode(BufferedFrameSelectionMode, IBufferedDisplay)

    Declaration
    void SetBufferedDisplayMode(BufferedFrameSelectionMode mode, IBufferedDisplay master = null)
    Parameters
    Type Name Description
    BufferedFrameSelectionMode mode
    IBufferedDisplay master

    SetBufferedDisplayOptions(Boolean)

    Declaration
    void SetBufferedDisplayOptions(bool pauseOnPrerollComplete)
    Parameters
    Type Name Description
    System.Boolean pauseOnPrerollComplete

    SetSlaves(IBufferedDisplay[])

    Declaration
    void SetSlaves(IBufferedDisplay[] slaves)
    Parameters
    Type Name Description
    IBufferedDisplay[] slaves

    UpdateBufferedDisplay()

    We need to manually call UpdateBufferedDisplay() in the case of master-slave synced playback so that master is updated before slaves

    Declaration
    long UpdateBufferedDisplay()
    Returns
    Type Description
    System.Int64
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