Class LookAround360
- Namespace
- RenderHeads.Media.AVProVideo.Demos
- Assembly
- AVProVideo.Demos.dll
Rotate the transform (usually with Camera attached) to look around during playback of 360/180 videos. Unity will rotate the camera automatically if VR is enabled, in which case this script does nothing. Otherwise if there is a gyroscope it will be used, otherwise the mouse/touch can be used.
public class LookAround360 : MonoBehaviour
- Inheritance
-
objectObjectComponentBehaviourMonoBehaviourLookAround360