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    Version 3.1.0 - 18 October 2024

    General

    • Changes
      • Support for Unity 2018 has been removed
    • Improvements
      • Demo_MediaPlayer UI 'options' menu functionality added
      • Demo_MediaPlayer UI 'debug' menu icon added
      • #2019 VR-InsideSphere-Transparent shader EquiRect180 feathering made to look more regular
    • Fixes
      • #2019 Fixed VR-InsideSphere-Transparent shader EquiRect180 clipping error when 'High Quality' is not set (regular and Android OES)

    Android

    • Changes
      • Upgraded media3 (ExoPlayer) from 1.1.0 to 1.4.1 : this includes a build process change that will prompt to delete some files when building - these files should also be removed from project repositories else the prompt will persist each time a project is built and the files exist
    • Fixes
      • Streamed media should now continue on network connection loss
      • Streamed media should now start playback if opened/started whilst there is no network connection
      • Fix offered for a crash seen when changing video tracks
      • Fixed issue where aspect ratio was not being applied correctly for some videos
      • Fixed issue where you could not disable subtitle and audio tracks
      • #1967 Re-worked the fix applied in v3.0.9 as it was causing issue #2026
      • Tweaked the previous fix for #1999 to avoid float inaccuracy error in 'ConvertFrameToTimeSeconds'
      • #2012 Playback in the Mumu emulator should now work
      • #2026 Multiple video playback fixed - was due to audio focus loss/gain issue fix #1967 applied in v3.0.9

    macOS/iOS/tvOS/visionOS

    • Improvements
      • #1715 Added support for stereo playback of MV-HEVC files
    • Notes
      • Some users have reported issues with HLS playback on macOS 15 and iOS 18, please see here for more information
      • visionOS plugin requires Xcode 15.3 or later
      • iOS and tvOS plugins built using Xcode 15.2

    iOS

    • Fixes
      • #2017 Fixed issue with being unable to resume playback after headphones have been removed

    Windows

    • Fixes
      • #1736 Added a workaround for a memory leak in Unity's wrapping of D3D11 textures (DS/MF)
      • #1977 Added a workaround for an Atom leak in Windows MediaPlayer (WinRT)
      • Fixed bug with Hap-R not rendering/crashing under D3D12
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