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    Version 3.0.11 - 12 September 2024

    Android

    • Improvements
      • #1990 When running on NVIDIA Tegra hardware, the plugin will now fall back onto using the OpenGLES 3 renderer (assuming it's in the list of supported renderers in Unity) so that playback behaves as expected
    • Fixes
      • #1797 Fixed 'Force Eye Mode' for some OES shaders
      • #1827 #1996 Fixed issue with rendering being incorrect when opening a video with a different colour standard to the previously opened video (e.g. going from HDR to SDR) when using the Vulkan API
      • #1878 CloseMedia() now cleans up external textures and zeros frame counter
      • #1965 Fixed issue with player textures persisting after the media has been closed
      • #1993 Post build process Unity 6 issue fix
      • #1994 Fixed issue with videos not rendering when running in the Android simulator
      • #1999 Fix for bug seen when seeking to an exact frame
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