Version 3.0.11 - 12 September 2024
Android
- Improvements
- #1990 When running on NVIDIA Tegra hardware, the plugin will now fall back onto using the OpenGLES 3 renderer (assuming it's in the list of supported renderers in Unity) so that playback behaves as expected
- Fixes
- #1797 Fixed 'Force Eye Mode' for some OES shaders
- #1827 #1996 Fixed issue with rendering being incorrect when opening a video with a different colour standard to the previously opened video (e.g. going from HDR to SDR) when using the Vulkan API
- #1878 CloseMedia() now cleans up external textures and zeros frame counter
- #1965 Fixed issue with player textures persisting after the media has been closed
- #1993 Post build process Unity 6 issue fix
- #1994 Fixed issue with videos not rendering when running in the Android simulator
- #1999 Fix for bug seen when seeking to an exact frame