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    Features

    A summary of the features:

    • Compatibility
      • Unity 2019.x - 2023.x supported
      • Cross-platform with versions for Android, iOS, tvOS, macOS, visionOS, Windows
      • Graceful fallback for unsupported platforms
    • Easy to use
      • One API for all supported platforms
      • Easy to use, drag and drop components
      • Scriptable API
    • Powerful features
      • Playback of local files, URL files and adaptive streaming formats
      • VR support (mono, stereo, equirectangular and cubemap)
      • Transparency support (native and packed)
      • Linear and Gamma colour spaces supported
      • 8K video support (on supported hardware)
      • Streaming bitrate controls (coming soon)
    • Advanced features
      • Encrypted video playback via AES HLS
      • Custom HTTP headers for secure playback
      • Support for industry codecs such as Hap, Hap Alpha, Hap Q and Hap Q Alpha (supporting 16K+)
    • Highly optimised
      • GPU video decoding
      • Optimised native Direct3D, OpenGL, Vulkan and Metal support
      • Focus on minimal garbage generation
    • Extensible
      • Components for IMGUI, Unity UI (and maybe NGUI later)
      • Components for Timeline/Playables, Shader Graph, Visual Effect Graph
      • Support for SRP (URP / HDRP)
    • Well supported
      • Free watermarked trial version available (download here)
      • Good documentation
      • Public issue tracker
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