Class UpdateMultiPassStereo
- Namespace
- RenderHeads.Media.AVProVideo
- Assembly
- AVProVideo.Runtime.dll
This script is needed to send the camera position to the stereo shader so that it can determine which eye it is rendering. This is only needed for multi-pass rendering, as single pass has a built-in shader variable
[AddComponentMenu("AVPro Video/Update Multi-Pass Stereo", 320)]
[HelpURL("https://www.renderheads.com/products/avpro-video/")]
public class UpdateMultiPassStereo : MonoBehaviour
- Inheritance
-
objectObjectComponentBehaviourMonoBehaviourUpdateMultiPassStereo
Properties
| Name | Description |
|---|---|
| Camera |