Table of Contents

Class UpdateMultiPassStereo

Namespace
RenderHeads.Media.AVProVideo
Assembly
AVProVideo.Runtime.dll

This script is needed to send the camera position to the stereo shader so that it can determine which eye it is rendering. This is only needed for multi-pass rendering, as single pass has a built-in shader variable

[AddComponentMenu("AVPro Video/Update Multi-Pass Stereo", 320)]
[HelpURL("https://www.renderheads.com/products/avpro-video/")]
public class UpdateMultiPassStereo : MonoBehaviour
Inheritance
object
Object
Component
Behaviour
MonoBehaviour
UpdateMultiPassStereo

Properties

Name Description
Camera