Version 5.3.2 - 2 October 2024
Android
- Fixes
- #424 Fixed issue with pixelated output in contrasting areas (e.g. orange on blue)
- #427 Fixed issue with egl context creation when Oculus low overhead mode is enabled
Windows
- Fixes
- #289 Fixed D3D12 not supported in Basic edition
- #343 #387 #402 Fixed issue with skipping pending frames and finalising a video leading to corrupt videos/files