Search Results for

    Show / Hide Table of Contents

    Version 5.3.2 - 2 October 2024

    Android

    • Fixes
      • #424 Fixed issue with pixelated output in contrasting areas (e.g. orange on blue)
      • #427 Fixed issue with egl context creation when Oculus low overhead mode is enabled

    Windows

    • Fixes
      • #289 Fixed D3D12 not supported in Basic edition
      • #343 #387 #402 Fixed issue with skipping pending frames and finalising a video leading to corrupt videos/files
    In This Article