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    Capture Audio From AudioRenderer

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    This component can be added to capture the audio from Unity during an offline render.

    This component must then be connected to the CaptureFrom* component via the “Unity Audio Capture” field.

    During capturing this component will set Unity into recording mode, so no audio will be played by Unity.

    This component requires Unity 2017.3 or newer.

    Properties
    Property                               Function
    Capture The CaptureFrom component where the audio will be written to
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