Software Development
Augmented Reality Installations & Interactives
AR-works
Maya Plugins
Vertex Chameleon UVAutoRatio Rapid Export for Maya

Unity Plugins
AVPro Movie Capture AVPro QuickTime AVPro Windows Media

SDKs
GPU Image Processing SDK  

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2012 AVPro Movie Capture Plugin for Unity
2011 Happy New Year 2012 Tech Demo AVPro Windows Media Plugin for Unity AVPro QuickTime Plugin for Unity AR-works Software Horizon Interactive - National Maritime Museum Video Wall - Museum of Science & Industry Ford Kinect Puzzle Game
2010 Nissan Leaf Augmented Reality Shell Pearl GTL Augmented Reality
2009 Ford Augmented Reality Experience Augmented Reality Book Cover
2008 Nokia Siemens Networks Experience Cloud
2007 Shell Motion Tracked Playback Ford VJ MediaStation Fluid Tech Demo Cellular Texturing Tech Demo Encroach Game
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What people say
RenderHeads / Testimonials
What really makes this project special however is the AR cover they developed with RenderHeads which quite literally blew me away
- SeptemberIndustry
This level of support is FANTASTIC!
- Brian Mullaney, Senior 3D Artist, NetDevil
RenderHeads provided a drop in solution to a sophisticated problem, that not only produced quality results, but was able to adapt to our strict hardware requirements. Their personable team made the implementation a breeze, and their eagerness to advance their own product through suggestions should be commended.
- Matthew Davey, President, DotBunny Inc.
This tool is indispensable to me. Thank you very very much.
- Chris Makris, Freelance Artist
The UVAutoRatio Pro tool made it possible to UV 100s of items in seconds, leaving me more time for stylizing and art direction of the shot.
- Senior Modeler, National Treasure: Book of Secrets
Precise results in seconds rather than hours - since we found out about UVAutoRatio the computer does the tedious, boring stuff while we can concentrate on the fun part. That's how things are supposed to be.
- Tom L, Senior 3D Artist, Realtime Technology
UVAutoRatio makes UV mapping almost completely automated for diffuse and normal map UV layouts, even more so for light map layouts! The time it saves is unparalleled in third party UV tools. Thanks Guys!
- Paul Lohman, Phantom EFX
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