1. Introduction
Vertex colours are widely used in games for platforms where there isn't much memory for textures. Such platforms include: Nintendo Wii & DS, Sony PSP & Playstation 2, internet and mobile phone games. Even next-gen platforms such as PC, Xbox360 and PS3 still use vertex colours to help improve performance and save vital memory.
Vertex Chameleon gives you complete control, real-time feedback and a wealth of functionality, resulting in increased productivity and better results.
2. Getting Started


The license key will look something like this:
bill@initech.com-(1 user license)-Bill Lumbergh-Initech-Vertex Chameleon 1.x-3ABC-5Q2T-6A0N-2C13-0I0K-5Q2T-6A0N-9Z13-634M-0A4S-5Z1Y-3I3W
This whole key must be entered
3. User Interface


4. Operations & Tools

|
Selection Type |
Component used |
|
Object |
Vertex |
|
Vertex |
Vertex |
|
Face |
Vertex-Face |
|
Edge |
Vertex-Face |
|
Vertex-Face |
Vertex-Face |
|
UV |
not supported |
When is it useful to use the slider / button to apply an operation?
The slider can be very useful for testing temporary settings as it can simply be returned to zero if the filter doesn't produce the expected result. This is faster than using the apply button as it won't require an Undo to get the previous result back. The button though is useful if the mesh is very complicated as the slider would be too slow to update in real-time and would be difficult to work with.


Why not just use Mental Ray baking directly?
This operation is aware of the Vertex Chameleon layering system, and so bakes into the correct layer. Normally when using Maya vertex colour tools (such as the bake) on a mesh with vertex colour layers, Maya doesn't know the correct layer to write to. If you want to use Mental Ray you must make sure you type in the name of the colorSet (layer) you want to bake to. If you aren't using the layering system in Vertex Chameleon then there is no problem.


What are dilate & erode?The apply buttons will apply the filter 100%.
Dilate can be used to make brighter colours take over darker colours.
Erode can be used to make darker colours take over lighter colours.



A note about using the vertex colour tools of Maya with the layering system
All the vertex colour tools in Vertex Chameleon will obey the layers correctly, however this is not the case for Maya's own tools. If you're using tools such as Prelight you need to manually set the colorset (layer) you wish to use. This is done via the ColorSet Editor.
If you combine meshes with layers the layers will more likely break. The same will happen when using the Extract or Duplicate Face operation.

5. Scripting

7. Support
RenderHeads Details
For further support please contact the developers directly:
Web: www.renderheads.com
Email: contact@renderheads.com
Phone: +447970692070