Autodesk Maya Plugin
Vertex Chameleon
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Visit the Chameleon Discussion Forum
Contents
Vertex Chameleon is the ultimate vertex colour toolset for Autodesk Maya!
Vertex colours are heavily used in gaming platforms such as
Nintendo Wii & DS, Sony PSP & Playstation 2, internet and mobile phone games.
Even next-gen platforms such as PC, Xbox360 and PS3 use vertex colours to help improve performance, add extra detail and save vital memory.
Vertex Chameleon gives you complete control, real-time feedback and a wealth of functionality,
resulting in increased productivity and better results.
It's available now for purchase and for trial. Please feel free to download the plugin below and give it a spin, or watch some of the videos below.
- Designed to give rapid visual feedback
- Photoshop-style layers (in Maya 7.0 and above)
- Photoshop-style blend modes
- Gradient tool
- Colour swatches
- Colour inspector tool
- Integrated ambient occlusion, lighting and texture baking shortcuts
- Filters:
- Adjust Red, Green, Blue, Alpha, Yellow, Cyan, Magenta
- Adjust Hue, Saturation, Value
- Brightness & Contast
- Levels
- Blur / Sharpen
- Erode / Dilate
- Posterize
- Channel inverter
- Channel clamp
- Component randomise
- 3D texture sampling
Other:
- Automatic installer and uninstaller (Windows only)
- Version update notification system
- Supports all major 32 and 64-bit versions of Maya on Windows, Mac and Linux up to Maya 2010
- Comprehensive documentation
- Japanese language support
Vertex Chameleon comes with full documentation which is also available
online here.
Overview Video
More videos »
FAST real-time updating sliders
Adjust Levels
Apply 3D Textures
*NEW* Layers, just like Photoshop!
“
This tool is indispensable to me. Thank you very very much.
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“
This level of support is FANTASTIC!
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- Brian Mullaney, Senior 3D Artist at
NetDevil
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Invincible Tiger: The Legend of Han Tao
Blitz Arcade
Available on Xbox Live Arcade and PlayStation Network in May 2009.
See how Vertex Chameleon was used in the making of this game.
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License Information
Includes all updates until version 2.0
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Personal
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£10.00
GBP
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Professional
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£30.00
GBP
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Vertex Chameleon v1.5.1 Windows
2.0MB, Built on 7 December 2009
Supports Autodesk Maya 32/64 bit versions 6.0, 6.5, 7.0, 8.0, 8.5, 2008, 2009, 2010
Download includes a free 15 day trial
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Vertex Chameleon v1.5.0 Linux
2.1MB, Built on 24 November 2009
Supports Autodesk Maya 32/64 bit versions 8.0, 8.5, 2008, 2009, 2010
Download includes a free 15 day trial
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Vertex Chameleon v1.5.0 Mac
1.6MB, Built on 24 November 2009
Supports Autodesk Maya 32 bit versions 8.5, 2008, 2009, 2010
Download includes a free 15 day trial
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Licensing is easy, just follow the steps below:
Licensing Steps
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Purchase licenses via our secure online store or by contacting us.
- Our online store will automatically generate your license keys and send it you via email.
Your license key is plain-text and will look something like this:
bill@initech.com-(1 user license)-Bill Lumbergh-Initech-Vertex Chameleon 1.x-3ABC-5Q2T-6A0N-2C13-0I0K-5Q2T-6A0N-9Z13-634M-0A4S-5Z1Y-3I3W
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Launch Maya and enter this key into the Vertex Chameleon plugin when prompted.
Licensing Notes
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Our licenses are "floating" which means they are not locked to a specific machine.
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Licenses are valid for all versions of Maya on all platforms.
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Single-user and multi-user licenses can be purchased.
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Site licenses can be purchased for entire companies. Please contact us directly to talk about this option.
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Licenses are valid for all future updates to the software up until version 2.
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Licensed users receive maximum priority support.
7 December 2009 - Version 1.5.1 Released
- Fixed a crash bug on objects with no history
24 November 2009 - Version 1.5.0 Released
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Japanese language added thanks to the games company ArtDink:
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Localisation support added, edit the resource file to add support for your language.
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Fixed a major bug in the layering system where working with meshes without history would cause whole layers to be copied over other layers.
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Fixed a bug in the layering system where it wouldn't bake the layers when in Active Layer mode.
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Fixed Maya <= 2008 bug were flattening layers would sometimes fail.
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Fixed Maya 7.0 menu bug.
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Fixed Maya 7.0 bug where it would render layers unnecessarily.
More version history »
13 October 2009 - Version 1.4.5 Released
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Maya 2010 support added
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Spherical gradient script fixed
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Fixed bug in the Japanese version for menu set not appearing correctly
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Fixed typo in scripting documentation
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Minor improvements to installer
27 April 2009 - Case Study: Invincible Tiger
We take a behind-the-scenes tour with lead artist Rich Jones of Blitz Arcade to see how they used Vertex Chameleon during the creation of their new game Invincible Tiger: The Legend of Han Tao.
25 March 2009 - Version 1.4.2 Released
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Fixed compatability issues with Maya versions prior to 8.0
08 March 2009 - Version 1.4.0 Released
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Gradient Tool now has multi-colour ramp option:
- Gradient Tool now also works on vertex-faces, faces and edges instead of just vertices. It is also significantly faster.
- Can swap and copy colour channels between different colour sets now
- Wireframe state is now restored when the UI is closed
- Added a saturate channels filter
- Attribute Map dialog shortcut added
- Erode and Dilate now also work in alpha channel
- Better Maya version detection code
- Installer now installs for all versions of Maya automatically
- Added command parameters to documentation
22 October 2008 - Version 1.3.7 Released
- Maya 2009 support
- Bug fixed in texture baking where it would only bake the first material assigned to a mesh
- Improved the way layers work when you only have a single colorSet. This is especially helpful for flattening.
- Bug fixed where sometimes the plugin wouldn't load and would report an error in the script
3 October 2008 - Version 1.3.5 Released
- Added Layer reordering
- Added lighting only baking
- Greatly improved layers stability:
- Created a workaround for a bug in Maya where renaming a layer to a previously deleted layer would delete all layers
- Fixed a bug where in vertex-face mode with a vertex selection the plugin would read from the wrong layer
- Made Layers window more responsive to selection changes
- Fixed bug where having no layers would render random colours
- Fixed Mac OS X UI bug where layer visibility icon didn't update
- 3D Texure UI improved:
- Scale and RSeed sliders update texture preview in realtime
- Added button to delete the temporary texture
- More compact UI
- Fixed endian bug for Mac OS X PPC processors in licensing system
- Fixed file load/save bug in the colour swatches for Maya 7.0 and below
25 September 2008 - Version 1.3 Released
- Added Linux support
- Added PPC support for Mac OS X
- Added RGBA channel masking
- Added alpha blending support to Layers
- Fixed ambient occlusion baking bug for Maya 7.0
- Fixed crash bug when rebooting UI
- Fixed 0..255 to 0..1 colour range values bug
11 September 2008 - Version 1.2 Released
- Added Mac OS-X support
- Added automatic version update notification system
- Changing view mode now retains selection
- Added HSV channels to clamping
- Changed "normals -> colours" to be non-negative
- Improved license entry mechanism
- Windows installer now warns if maya.exe is running
15 August 2008 - Version 1.1 Released
- Added synchronisation of the Apply Colour colour to Maya's Vertex Colour Paint Tool
- Added Mental Ray vertex baking options
- Integrated into the Layers system (bakes to the correct colour set)
- Ambient Occlusion with the most common options
- Texture-only bake
- Added Ambient Occlusion shortcut
- Fixed bug: operations like duplicating a layer with a component selection would fail
- Fixed bug: undoing with Layers didn't restore the correct colour set
- Fixed bug: renaming layers could cause Maya to crash
- Improved speed of Layers UI when toggling active layer
5 August 2008 - Version 1.0 Released
- First official release!
- Documentation finalised
- UI changes:
- Swatch now applies when pressed if "auto apply" is set
- Fixed automatically resizing UI
- Layers disabled for older versions of Maya
- Added Main menu for older versions of Maya
- Added menu back into channelbox docking mode
- Bugs fixed:
- Layer blending now works in vertex-face mode instead of vertex mode
- Layer flattening not setting active layer correctly
- Crash in "normal->colour" operation
- Maya 8.5 non-existing parameters in layers
- Maya 7.0 non-existing script functions for menus
- Channelbox docking when not in channelbox mode
1 August 2008 - Version 1.0 BETA Released
- Improved layers
- Added colour swatch
- Added flatten to layer tool
- Added channel copy/swap operation
- Added new randomise operation
- Added auto apply and selection options to apply colour tool
- Added HSV channels to contrast
- Added apply buttons to invert operation
- Added option to add to Polygon menu
- Added ability to dock UI to channelbox
- Added check for minimised main window, maximises them on request
- Fixed bug where filters didn't obey colorset
- Fixed menu being created infinite times
- Fixed bug in duplicate layer
- Lots of minor tweaks to the UI
- New chameleon graphic for icons
- Fixed bug in duplicate layer
- Finished documentation & website
17 July 2008 - Version 0.95 Released
- Improved layers
- Various bugs fixed
- Added alpha blending
- Added layer delete and duplicate buttons
- Improved UI
- Fixed bug where face component mode did not obey colorset
- Added documentation
- Finalised installer
10 July 2008 - Version 0.90 Released
- Added new layers feature (experimental)
- Added channel apply buttons to colour chooser
- The usual bugfixes and other minor enhancements
6 July 2008 - Version 0.88 Released
- Fixed filter sliders
- Added apply buttons to filters
- Improved performance of 3D textures
- Lots of other bugfixes and UI tweaks
4 July 2008 - Version 0.86
- Added component randomisation
2 July 2008 - Version 0.85
- Added 3D texture apply tool
- Added colour clamp tool
- Much faster thanks to some more optimisations
Vertex Chameleon in action
Vertex Chameleon Main UI
Vertex Chameleon 3D Texture UI
Vertex Chameleon Adjust UI
Vertex Chameleon Layers UI
Vertex Chameleon Swatch UI
Vertex Chameleon comes with documentation which is also available
online.
Use the discussion forum
to post your questions, opinions, submit feature requests, report bugs, and show off ways you've used the plugin.
If you'd prefer, you can email the developers directly.
We're keen to hear your comments and suggestions. If you have a bug to report, please include the scene file if possible.
RenderHeads is an Autodesk Authorised Developer.
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