Vertex Chameleon is the ultimate vertex colour toolset for Autodesk Maya!
Vertex colours are heavily used in gaming platforms such as
Nintendo Wii & DS, Sony PSP & Playstation 2, internet and mobile phone games.
Even next-gen platforms such as PC, Xbox360 and PS3 use vertex colours to help improve performance, add extra detail and save vital memory.
Vertex Chameleon gives you complete control, real-time feedback and a wealth of functionality,
resulting in increased productivity and better results.
Our online store will automatically generate your license key and email it to you.
Your license key is plain-text and will look something like this:
bill@initech.com-(1 user license)-Bill Lumbergh-Initech-Vertex Chameleon 1.x-
3ABC-5Q2T-6A0N-2C13-0I0K-5Q2T-6A0N-9Z13-634M-0A4S-5Z1Y-3I3W
Launch Maya and enter this key into the Vertex Chameleon plugin when prompted.
Licensing Notes
Single-user and multi-user licenses can be purchased.
Site licenses can also be purchased to cover an entire studio or company with a single key.
Licensing Benefits
Licenses are valid for ALL supported versions of Maya on ALL supported platforms.
Our licenses are "floating" which means they are not locked to a specific machine.
Licenses are valid for all future updates to the software up until version 2.0.
Licensed users receive maximum priority support.
News
14 May 2012 - Version 1.6.4 Released
Maya 2013 support added for Windows.
21 September 2011 - Version 1.6.2 Released
Maya 2012 support added for Windows.
10 March 2011 - Version 1.6.1 Released
Minor bug fixed in Windows installer
23 August 2010 - Version 1.6.0 Released
Maya 2011 support added!
Operation Mode (vertex/vertex-face) has been remove and simplified. It is now in the options section called: "Preserve Vertex-Face Colours(Hard Edges)".
Added operation to generate colours from vertex normals.
Added facetise effect to harden colours based on surface normals.
Nudge buttons coloured.
Blurring now also works on vertex-faces so blurring won't cross unique faces.
Added option to do linear gradients in world-space, disregarding the selection area.
Hue display improved.
Installer can install silently and automatically license keys
Japanese language added thanks to the games company ArtDink:
Localisation support added, edit the resource file to add support for your language.
Fixed a major bug in the layering system where working with meshes without history would cause whole layers to be copied over other layers.
Fixed a bug in the layering system where it wouldn't bake the layers when in Active Layer mode.
Fixed Maya <= 2008 bug were flattening layers would sometimes fail.
Fixed Maya 7.0 menu bug.
Fixed Maya 7.0 bug where it would render layers unnecessarily.
13 October 2009 - Version 1.4.5 Released
Maya 2010 support added
Spherical gradient script fixed
Fixed bug in the Japanese version for menu set not appearing correctly
Fixed typo in scripting documentation
Minor improvements to installer
27 April 2009 - Case Study: Invincible Tiger
We take a behind-the-scenes tour with lead artist Rich Jones of Blitz Arcade to see how they used Vertex Chameleon during the creation of their new game Invincible Tiger: The Legend of Han Tao.
25 March 2009 - Version 1.4.2 Released
Fixed compatability issues with Maya versions prior to 8.0
08 March 2009 - Version 1.4.0 Released
Gradient Tool now has multi-colour ramp option:
Gradient Tool now also works on vertex-faces, faces and edges instead of just vertices. It is also significantly faster.
Can swap and copy colour channels between different colour sets now
Wireframe state is now restored when the UI is closed
Added a saturate channels filter
Attribute Map dialog shortcut added
Erode and Dilate now also work in alpha channel
Better Maya version detection code
Installer now installs for all versions of Maya automatically
Added command parameters to documentation
22 October 2008 - Version 1.3.7 Released
Maya 2009 support
Bug fixed in texture baking where it would only bake the first material assigned to a mesh
Improved the way layers work when you only have a single colorSet. This is especially helpful for flattening.
Bug fixed where sometimes the plugin wouldn't load and would report an error in the script
3 October 2008 - Version 1.3.5 Released
Added Layer reordering
Added lighting only baking
Greatly improved layers stability:
Created a workaround for a bug in Maya where renaming a layer to a previously deleted layer would delete all layers
Fixed a bug where in vertex-face mode with a vertex selection the plugin would read from the wrong layer
Made Layers window more responsive to selection changes
Fixed bug where having no layers would render random colours
Fixed Mac OS X UI bug where layer visibility icon didn't update
3D Texure UI improved:
Scale and RSeed sliders update texture preview in realtime
Added button to delete the temporary texture
More compact UI
Fixed endian bug for Mac OS X PPC processors in licensing system
Fixed file load/save bug in the colour swatches for Maya 7.0 and below
25 September 2008 - Version 1.3 Released
Added Linux support
Added PPC support for Mac OS X
Added RGBA channel masking
Added alpha blending support to Layers
Fixed ambient occlusion baking bug for Maya 7.0
Fixed crash bug when rebooting UI
Fixed 0..255 to 0..1 colour range values bug
11 September 2008 - Version 1.2 Released
Added Mac OS-X support
Added automatic version update notification system
Changing view mode now retains selection
Added HSV channels to clamping
Changed "normals -> colours" to be non-negative
Improved license entry mechanism
Windows installer now warns if maya.exe is running
15 August 2008 - Version 1.1 Released
Added synchronisation of the Apply Colour colour to Maya's Vertex Colour Paint Tool
Added Mental Ray vertex baking options
Integrated into the Layers system (bakes to the correct colour set)
Ambient Occlusion with the most common options
Texture-only bake
Added Ambient Occlusion shortcut
Fixed bug: operations like duplicating a layer with a component selection would fail
Fixed bug: undoing with Layers didn't restore the correct colour set
Fixed bug: renaming layers could cause Maya to crash
Improved speed of Layers UI when toggling active layer
5 August 2008 - Version 1.0 Released
First official release!
Documentation finalised
UI changes:
Swatch now applies when pressed if "auto apply" is set
Fixed automatically resizing UI
Layers disabled for older versions of Maya
Added Main menu for older versions of Maya
Added menu back into channelbox docking mode
Bugs fixed:
Layer blending now works in vertex-face mode instead of vertex mode
Layer flattening not setting active layer correctly
Crash in "normal->colour" operation
Maya 8.5 non-existing parameters in layers
Maya 7.0 non-existing script functions for menus
Channelbox docking when not in channelbox mode
1 August 2008 - Version 1.0 BETA Released
Improved layers
Added colour swatch
Added flatten to layer tool
Added channel copy/swap operation
Added new randomise operation
Added auto apply and selection options to apply colour tool
Added HSV channels to contrast
Added apply buttons to invert operation
Added option to add to Polygon menu
Added ability to dock UI to channelbox
Added check for minimised main window, maximises them on request
Fixed bug where filters didn't obey colorset
Fixed menu being created infinite times
Fixed bug in duplicate layer
Lots of minor tweaks to the UI
New chameleon graphic for icons
Fixed bug in duplicate layer
Finished documentation & website
17 July 2008 - Version 0.95 Released
Improved layers
Various bugs fixed
Added alpha blending
Added layer delete and duplicate buttons
Improved UI
Fixed bug where face component mode did not obey colorset
Added documentation
Finalised installer
10 July 2008 - Version 0.90 Released
Added new layers feature (experimental)
Added channel apply buttons to colour chooser
The usual bugfixes and other minor enhancements
6 July 2008 - Version 0.88 Released
Fixed filter sliders
Added apply buttons to filters
Improved performance of 3D textures
Lots of other bugfixes and UI tweaks
4 July 2008 - Version 0.86
Added component randomisation
2 July 2008 - Version 0.85
Added 3D texture apply tool
Added colour clamp tool
Much faster thanks to some more optimisations
Screenshots
Vertex Chameleon in action
Vertex Chameleon used in the creation of Invincible Tiger by Blitz Arcade
Vertex Chameleon used in the creation of Invincible Tiger by Blitz Arcade
Vertex Chameleon Main UI
Vertex Chameleon 3D Texture UI
Vertex Chameleon Adjust UI
Vertex Chameleon Layers UI
Vertex Chameleon Swatch UI
Support
Vertex Chameleon comes with documentation which is also available
online.
If you'd prefer, you can email the developers directly.
We're keen to hear your comments and suggestions. If you have a bug to report, please include the scene file if possible.