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Autodesk Maya Plugin
UVAutoRatio Pro
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“
The time it saves is unparalleled in third party UV tools.
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- Paul Lohman, Phantom EFX
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Artists in the film and games industry spend hours manually scaling the texture coordinates of models to get them in the right proportion. This plugin completely automates this process but still leaves the artist in control.
| UVAutoRatio Basic | UVAutoRatio Pro | |
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Free unlimited
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15 day trial
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To get the most out of textures they should be mapped in proportion to the size of the geometry. Not doing so means that different parts of the scene will have different texture distribution, resulting in some textures appearing blurrier than others while some will be overly sharp, making the scene appear inconsistent and strange. Those objects with too much texture mapped to them waste memory and cause aliasing (flickering) due to the overly high frequency of texels.
Artists in the game and film industry can spend hours scaling UVs up and down manually trying to get them to the ideal proportion. This isn't a particularly fun job, in fact it's not something we should be wasting our time with. Wouldn't it be great if this tiresome task was automated?
Enter UVAutoRatio Pro: the complete tool for automating all texel ratio tasks.
Please view the online documentation for a complete feature breakdown with examples.
Click here to watch High Quality 1280x720 HD version
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UVAutoRatio Pro
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UVAutoRatio 2.4.5 Pro Windows
2.0 MB, Built on 13 October 2009
Supports Autodesk Maya 32/64 bit versions 6.0, 6.5, 7.0, 8.0, 8.5, 2008, 2009, 2010 Download includes a free 15 day trial |
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UVAutoRatio 2.4.5 Pro Linux
1.9 MB, Built on 13 October 2009
Supports Autodesk Maya 32/64 bit versions 8.0, 8.5, 2008, 2009, 2010 Download includes a free 15 day trial |
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UVAutoRatio 2.4.5 Pro Mac
1.6 MB, Built on 13 October 2009
Supports Autodesk Maya 32/64 bit versions 8.5, 2008, 2009, 2010 Download includes a free 15 day trial |
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UVAutoRatio Basic
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UVAutoRatio 1.3.6 Windows
222 KB, Built on 22 October 2008
Supports Autodesk Maya 32/64 bit versions 6.0, 6.5, 7.0, 8.0, 8.5, 2008, 2009 |
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UVAutoRatio 1.3.6 Linux
160 KB, Built on 22 October 2008
Supports Autodesk Maya 32/64 bit versions 8.0, 8.5, 2008, 2009 |
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UVAutoRatio 1.3.6 Mac OSX
100 KB, Built on 22 October 2008
Supports Autodesk Maya 32/64 bit versions 8.5, 2008, 2009 |
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Version 2.5.x
- Contact us with your suggestions.
- Added support for Maya 2010
- Fixed crash bug when using the plugin in batch mode
- Added ability to save and load ratio presets to file
- Fixed compatability issues with Maya versions prior to 8.0
- Features:
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Added ratio preset system:
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Exposed more Layout options for fixing overlapping UVs:
- The tool for fixing UV Shell overlaps now works with multiple objects too
- Added a Normalise UV tool that works across multiple objects
- Multi-language support
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Better UI options for faster workflow:
- Improvements:
- Progress bar updates better and gives better indication of progress
- When cancelling the operation the logging of skipped shells now only happens when Verbose Output is enabled
- Cancelling during overlap fixing is much more responsive
- Added option for showing internal timings (for profiling)
- Better Maya version detection
- Installer now installs for all versions of Maya automatically
- Bugs:
- Fixed bug where UV Editor didn't hide when fixing overlapping shells
- Fixing overlapping UVs now also obeys Verbose Output setting
UVAutoRatio 2.0 Pro, with the entire UI expanded
UVAutoRatio Basic 1.3
UVAutoRatio Basic in action creating uniform UVs across an entire scene.
Image courtesy Realtime Technology.
UVAutoRatio Pro comes with documentation which is also available online.
Use the discussion forum to post your questions, opinions, submit feature requests, report bugs and show off ways you've used the plugin.
If you'd prefer, you can email the developers directly. We're keen to hear your comments and suggestions. If you have a bug to report, please include the scene file if possible.
RenderHeads is an Autodesk Authorised Developer.



