Our journey
RenderHeads / Company History
Highlights and memorable projects that have happened at RenderHeads.
2011
January Kinect Tile Puzzle Game
Client: Imagination
Using the Microsoft Kinect camera.
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July
Horizon Interactive
Client: Kin
Multi-screen interactive for the National Maritime Museum in London.
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Septrember
AR-works launched
RenderHeads in collaboration with URAR and RagTag Developments create cross-platform augmented reality model viewing software.
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2010
February Shell Augmented Reality Project
Client: Imagination
BIMA award winning AR installation.
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October
Clothing Layer Shader
Client: Undisclosed
Bespoke Unity3D shader creation for layered clothing system.
November
Nissan Leaf AR Installation
Client: Kin
Augmented Reality experience exploring the sonic aspects of the Nissan Leaf.
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December
Manchester Museum of Science and Industry Video Wall
Client: Kin
We created the software that drives a massive permanent video wall.
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2009
May Tint My Screen Project
Client: OmniRead
We worked with OmniRead to create the logic system which objectively identify reading issues.
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August
HD Virtual Studio Project
Client: Undisclosed
RenderHeads created a bespoke multi-layer GPU acceleratd HD virtual studio system.
September
AR Book Cover Project
Client: Moving Brands
Using AS3 Flash we brought our clients augmented reality feed aggregation idea into reality.
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October
Flash Chromakey Project
Client: E-Sports Entertainment
We converted our chromakey algorithm to Flash using Pixel Bender for GPU acceleration.
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November
Rapid Export for Maya Software Launched
We created another workflow tool design to increase productivity.
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December
Ford Augmented Reality Project
Client: Imagination
RenderHeads created a multi-platform augmented reality driving experience.
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2008
March Online Store Launched
Our secure online store is launched for selling our sofware.
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April
UVAutoRatio Pro Software Launched
The professional version of our popular UV plugin for Maya is released.
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August
Vertex Chameleon Software Launched
RenderHeads launch a new vertex colour plugin for the 3D package Maya.
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November
NSN Experience Project
Client: Moving Brands
RenderHeads create the technology for an augmented reality interactive installation.
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2007
February Ford VJ Project
Client: Imagination
Our first project we worked on an amazing interactive installation for Ford, collaborating with some great companies.
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March
GPU Chromakey Created
We created a GPU accelerated chromakeying system.
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April
Renderheads.com Website Launched
June
UVAutoRatio Software Launched
We created a free UV mapping tool for the 3D package Maya. It received over 20000 downloads in the first month.
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June
Fluid Technology Demo Launched
A technology demo of real-time 3D fluid tech was created.
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July
Encroach Game Launched
RenderHeads created the game Encroach in 1 month to enter into Microsofts XNA competition.
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August
Axis Cameras Project
Client: Undisclosed
Renderheads were hired to create an library to having recording and streaming of Axis IP cameras.
September
Tracked UI Media Player Project
Client: Imagination
We created a bespoke user interaface system supporting many layers of media.
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November
Ford VJ USA Project
Client: Imagination
The Ford VJ interactive installation was further enhanced for the US market.
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November
Ford VJ BIMA Awards
Our client Imagination invited us to the BIMA awards ceremony where Ford VJ was awarded first place.
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2006
November RenderHeads Founded
